Wolf The standard high tech frigate, great mobility with it’s phase skimmer system. Wayfarer A larger freighter, normally unimpressive though can shine in the right hands. Vigilance Has medium missile and energy mount, otherwise unexceptional, needs work to shine. Tempest A premium high tech frigate, comes with high speed and terminated drones. Shepherd A small exploration and salvage ship, adequate in combat. StarSector Ship /Weapon Pack Mod Showcase Fast Guide. Shade A good phase ship with a EMP system. The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding - a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. Scarab A high tech heavy frigate, comes with 5 overlapping mounts and a unique time dilation system Ox The tug ship, increases the fleet burn speed by 1 (not multipled by sustain burn), extreme logistical profile. Easier for you to see it yourself then have it described here. Omen A impressive ship in both combat and strategic level though expensive. Mudskipper MK.II A lunatics fever dream, a large ballistic mount with an engine. Update random start ship handling for Starsector 0.9/0.9.1 This is not intended to change random fleet composition, but it might Update Remnant raids' drop table to match other Remnant fleets Adjust Remnant raid target picking logic Spacer start monthly debt can be modified in settings.json Will not apply to previous versions' saves. Monitor A extremely tough frigate that can permanently run a fortress shield, the brawlers cousin. This time the theme is the Arthurian legend, so my flagship paragon is the Merlin and all the other combat ships are named after knights of the round table (there are a lot), and then the colonies are named Albion, Camelot, Tintagel, and Avalon. Mercury Another tiny freighter, with 3 universal mounts Each playthrough I like to pick a theme and use it to name all ships and planets. Lasher The staple attack frigate, good armour and great weapon mounts and system make it a danger to destroyers while keeping a small logistical profile. Kite A tiny cheap fragile frigate, with missiles. Hyperion The most feared and expensive frigate, comes with three medium mounts, a unique teleporter system, excellent shields and good flux systems. Hound A small fast freighter with passable combat ability. īrawler A forward facing weapon platform that has multiple varieties with significant differences,Ĭenturion A tough escort ship with many hybrid slots and damper field.Ĭerberus The smugglers choice of frigate, large shielded cargo holds, decent combat ability and isn’t a civilian grade ship. They are very cheap to purchase and field.Īfflictor A dangerous phase ship with a unique system that increases the damage taken by the target ship from all sources by 50%. Frigates may be a small and sometimes fragile weapons platform, but when utilized correctly they can be very dangerous. It is likely still broadly correct but not verified for the most up to date data yet.Frigates are small ships that usually have high speed and agility. Ships with this mod can not use crewed fighters. This only occurs on AI ships, some of which can be salvaged with the tier 5 Automated Ships skill. I mean everyone saw this from a mile away, the only phase capital in the game with insane firepower and ship system. This ship is fully automated, and does not require - and can not take on - any human crew.
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